|First - your computer hasn't blown its display. This is the game section so the screen's turned black for good reason.
My experience with games runs the gamut. The first column and a half below are games I've designed, co-designed, or weighed in as a story consultant. Then come a few select manuals I've written, out of a much larger number. And finally there's Games.com, where I was, in two different incarnations, Web Site Editor and Senior Creative Consultant.
As discussed under Prose, I was writing my second novel, set in Silicon Valley, when I called a friend at Atari to ask him questions, and ended up abandoning the novel to jump into game design. When I joined Atari it was huge; six months later it went into a steep decline. Since it employed thousands at the time, I don't think I can take full credit for that.
When Jack Tramiel bought Atari and fired most of its employees overnight, I started writing comics for the second time, but continued to design games as a freelancer. Later I joined Activision as a Game designer and Documentation Manager. After Activision moved to LA I returned to freelancing. My most recent staff position was with Games.com (twice).
Game creation is much more of a group effort than any other of my several careers, and I just can't mention everyone I've worked with, but if I've overlooked someone important or misremembered anything, I'd like to know. Drop me a line.
|All Hallows' Eve||Spook|
|Bard's Tale IV||The Strangers|
|Camelot 3000||Multipath Adventures of Superman|
|E.T. Phone Home [computer!]||Tales of Totem|
|Final Legacy||The Tribe|
|A Fistful of Aliens||Tron2.0|
|Mark Twain||Battletech: Crescent Hawks' Revenge|
|Mondu's Fight Palace||
Web Site Editor
Senior Creative Consultant
|Spider-Man vs the Kingpin||Games.com Part Duh|